About 3D Group for Interactive Visualization

3D Group History

The 3D Group for Interactive Visualization is a special interest group involved in the research, development, teaching and cross-disciplinary utilization of 3-dimensional modeling, animation, and interactivity. Our core is composed of faculty, staff, and students who gain expertise by means of a series of courses coordinated between the Department of Art and the Department of Computer Science and Statistics.

The 3D Group was formed in 2004 out of a partnership grant between the Department of Art and the Department of Computer Science at the University of Rhode Island. It's original and founding members include Dr. Jean-Yves Hervé, Ron Hutt, and Brian Mullen. The mainstay of 3D Group research projects are defined by collaborations with researchers and faculty from other URI departments. These projects range from:

  • 3D Modeling and Animation
  • Game Design and E-Learning
  • Web Design and Development
  • Computer Vision and Imaging
  • Modeling and Simulation
  • Scientific Visualization

The 3D Group has been hiring students for internships since it's creation in order to give students hands-on, project based experience. If you're a student interested in any of the above topics, we recommend you visit the Contact page or stop by Tyler Hall Rm. 104 to speak in person.


Faculty

Dr. Jean-Yves Hervé

Jean-Yves Hervé joined the Dept. of Computer Science and Statistics in 2000. His main research interests are computer vision, modeling and simulation, and their application to scientific visualization, robotics, and bioinformatics. In a previous appointment at École Polytechnique de Montréal (Québec) he was involved in a number of industrial application projects. Current research projects include real-time interposition in Augmented Reality, space perception for "smart monsters" in video games, modeling and simulation of pedestrian evacuation, and pedestrian visual tracking for surveillance applications.

Ron Hutt

Ron Hutt holds an MFA from The School of the Art Institute of Chicago in the department of "Art and Technology". He has taught at The School of the Art Institute of Chicago and Columbia College in Chicago; the University of Maine at Farmington, Maine; and Bowling Green State University in Ohio.

Hutt is currently an Associate Professor in URI's Art Department, where he teaches courses in Digital Art and Design and is a founding member of the University of Rhode Island, "3D Group for Interactive Visualization", a partnership between the Art and Computer Science & Statistics departments. Hutt is also a project team leader for the "Research Experiences for Undergraduates" (REU) funded by the National Science Foundation and held at URI during the summer.

Staff

Brian Mullen

Brian has been Project Manager for the 3D Group for Interactive Visualization at the University of Rhode Island since 2005. He graduated from URI with a degree in Computer Science and a minor in Digital Art. He also completed a certificate in Digital Media from The ICPNM Academy. Brian's main areas of focus are scientific modeling & animation, web development, and game art content creation. He's also taught courses at URI and RISD CE on topics including: 3D Modeling with Maya, Unreal Game Design, and Character Animation with Maya.

Tomás Francisco YAGO VICENTE

Tomás Francisco is a Research Engineer at the 3D Group for Interactive Visualization. He was born in Zaragoza, Spain. He obtained a Ingeniero Superior en Informática degree fom the Centro Politécnico Superior, Universidad de Zaragoza(Spain). He was a European Union Erasmus Exchange Student at the Royal Polytechnic Institute (KTH) of Stockholm, Sweden. He came to URI in March 2007 with a Spanish government scholarship to carry out his master's thesis as part of the International Engineering Program (IEP). Tomás first joined URI's 3D Group for Interactive Visualization as a Research Assistant under supervision of Professor Jean-Yves Hervé. After he succesfully defended his thesis he was hired as Research Engineer.

Students

Ronald Duarte

Ronald Duarte was born in the Dominican Republic on December 26, 1983. He and his family migrated to the United States of America when he was 13 years old. Upon graduating high school, he enlisted in the United State Army and serve as an Infantryman. He was stationed at Fort Campbell, KY as part of the 101st Airborne Division for his entire military career. While at Fort Campbell, he was deployed to Iraq on two separate occasions. Ronald is a senior at the University of Rhode Island majoring in Computer Engineering (Class of 2011). He's currently working on the Message Passing Interfaces and the System Architecture for the project with the 3D group at Kun Shan University in Tainan, Taiwan. He finds Computer Engineering and Computer Science to be the most interesting work he's ever done. Ronald's hobbies are electronics and football (NFL). Ronald would like to thank God for all the amazing opportunities he has been provided.

Nidal Fakhouri

Nidal began working with the 3D Group for Interactive Visualization during the summer of 2010 as part of a NSF REU grant on a visit to Kun Shan University in Tainan, Taiwan. He graduated with a B.A. in Anthropology from Ithaca College in 2005 and is currently working on a B.S. in Computer Engineering at URI (Class of 2011). Nidal is interested in finding the intersection between art and engineering in order to educate and engage people from all sides of the creative/technical spectrum. In his free time he makes functional ceramic objects at the Providence based non profit The Steel Yard. His ceramic work can be viewed at: Fakhouri Pottery. He currently lives in Providence, Rhode Island.

Charles Morace

Charles Morace is an undergraduate student at URI majoring in Computer Science and Applied Mathematics. He started working for the 3D group during the summer of 2009 while participating in a Research Experience for Undergraduates program. Since joining the group Charles has worked on the Visual Data Mining and Motion Capture projects using the Unity 3D game engine for visualization. In the summer of 2010 Charles traveled with the 3D group to Kun Shan University in Tainan, Taiwan in order to collaborate with Taiwanese artists on projects that merge aspects of art and science. He is interested in computer graphics and computer vision research because it allows him to directly apply his passion for mathematics in new, interesting, and creative ways. During the school year Charles lives in Narragansett and enjoys surfing and riding his bike in his free time.

Stacie Waleyko

Stacie Waleyko is a junior from Middletown, RI currently pursing her B.S. in Computer Science and Applied Math. She developed an interest in 3D graphics and the associated virtual world applications after several consecutive internships with the Naval Undersea Warfare Center. Her research with the 3D Group for Interactive Visualization is primarily focused on real time motion capture image processing. Outside of school she competed in the 2010 Miss Rhode Island USA pageant and won both the Miss Photogenic and the Demarko Photogenic Awards. In her spare time she enjoys playing with her dog Lily and traveling to see family in Thailand.